Tales of Vesperia - Reference Guide - 360 UK - PS3 JP Fan EN Compare - PC JP EN



Story / Sidequests / Skits

Strength
Increases physical attack power by 5%.
Does not include stats of equipment.
3 SP
100 LP
Symbol Weight: 1

Strength 2
Increases physical attack power by 10%.
Does not include stats of equipment.
5 SP
200 LP
Symbol Weight: 2

Strength 3
Increases physical attack power by 15%.
Does not include stats of equipment.
8 SP
300 LP
Symbol Weight: 3

Magic
Increases magic attack power by 5%.
Does not include stats of equipment.
3 SP
100 LP
Symbol Weight: 1

Magic 2
Increases magic attack power by 10%.
Does not include stats of equipment.
5 SP
200 LP
Symbol Weight: 2

Magic 3
Increases magic attack power by 15%.
Does not include stats of equipment.
8 SP
300 LP
Symbol Weight: 3

Rise Attack
Increases damage by consuming TP
at regular intervals.
3 SP
200 LP
Symbol Weight: 2

Heavy Hit
Increases chance of stunning an enemy
with a physical attack.
3 SP
200 LP
Symbol Weight: 3

Elemental
Occasionally increases power of a physical
attack with elemental attributes.
3 SP
100 LP
Symbol Weight: 2

Steal Plus
Increases the success rate of stealing an item.
4 SP
100 LP
Symbol Weight: 6

Combo Plus
Adds one more hit to a regular attack combo.
10 SP
600 LP
Symbol Weight: 10

Cross Counter
Increases damage when hitting an attacking enemy.
3 SP
200 LP
Symbol Weight: 3

Reflect
Reflect part of the damage taken from an attack.
5 SP
300 LP
Symbol Weight: 3

Fatal Bonus
Recover HP every time a Fatal Strike hits an enemy.
7 SP
300 LP
Symbol Weight: 4

Fatal Bonus 2
Recover TP every time a Fatal Strike hits an enemy.
9 SP
400 LP
Symbol Weight: 5

Fatal Exceed
Formidable enemies which do not die upon getting hit
with a Fatal Strike take increased damage from it.
6 SP
500 LP
Symbol Weight: 2

Hunter's Fang
Increases the bonus for a green Fatal Strike attack.
6 SP
100 LP
Symbol Weight: 6

Burst Force
Increases the power of Burst Artes.
9 SP
400 LP
Symbol Weight: 3

Burst Hold
Over Limit will not end while using a Burst Arte.
9 SP
500 LP
Symbol Weight: 5

Lucky Limit
Occasionally fill the Over Limit gauge
after a Burst or Mystic Arte.
6 SP
300 LP
Symbol Weight: 18

Special
Hold after an Arcane Arte or above during
Over Limit Lv. 3 or above to trigger a Mystic Arte.
5 SP
500 LP
Symbol Weight: 5

HP Condition
Increases strength of physical attacks slightly
when HP is more than 75% of maximum.
8 SP
200 LP
Symbol Weight: 2

HP Condition 2
Increases strength of physical attacks when
HP is less than 25% of maximum.
10 SP
300 LP
Symbol Weight: 3

Half Damage
Damage inflicted will be reduced by half.
1 SP
100 LP
Symbol Weight: 1

Quarter Damage
Damage inflicted will be reduced to a quarter.
1 SP
100 LP
Symbol Weight: 1

Minimum Damage
Damage inflicted will be reduced to 1.
1 SP
100 LP
Symbol Weight: 1

Chain
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Hell Fire
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Defend
Increases physical defense by 5%.
Does not include stats of equipment.
2 SP
100 LP
Symbol Weight: 1

Defend 2
Increases physical defense by 10%.
Does not include stats of equipment.
4 SP
200 LP
Symbol Weight: 2

Defend 3
Increases physical defense by 15%.
Does not include stats of equipment.
6 SP
300 LP
Symbol Weight: 3

Resist
Increases magic defense by 5%.
Does not include stats of equipment.
2 SP
100 LP
Symbol Weight: 1

Resist 2
Increases magic defense by 10%.
Does not include stats of equipment.
4 SP
200 LP
Symbol Weight: 2

Resist 3
Increases magic defense by 15%.
Does not include stats of equipment.
6 SP
300 LP
Symbol Weight: 3

Critical Guard
Press + to advance while guarding.
Nullifies enemy attacks if performed at the correct time.
3 SP
100 LP
Symbol Weight: 1

Magic Guard
Press + to decrease magic damage taken.
Effective only while input is held.
4 SP
200 LP
Symbol Weight: 2

Guard Plus
Decreases the amount of damage taken
while guarding.
2 SP
100 LP
Symbol Weight: 1

Magic Guard Plus
Reduces damage received while using Magic Guard.
4 SP
300 LP
Symbol Weight: 3

Guard Reflect
Reflect 1/5th of the damage taken while guarding.
4 SP
300 LP
Symbol Weight: 5

Guard Artes
Gain ability to use a Base Arte quickly after guarding
an attack and become invincible for a short time.
7 SP
300 LP
Symbol Weight: 2

Roll
Decreases damage taken while staggering by half.
2 SP
100 LP
Symbol Weight: 1

Anti Element
Occasionally decreases damage taken from
an elemental attack by half.
3 SP
100 LP
Symbol Weight: 1

Status Guard
Reduces the effect of magical ailments.
5 SP
200 LP
Symbol Weight: 2

Condition Guard
Reduces the effects of certain physical ailments.
5 SP
200 LP
Symbol Weight: 2

Immunity
Reduces the chance of receiving status ailments.
5 SP
200 LP
Symbol Weight: 2

Endure
Decreases amount of time needed to
recover from staggering.
3 SP
100 LP
Symbol Weight: 1

Void Attack
Occasionally prevents staggering when
receiving a physical attack.
5 SP
200 LP
Symbol Weight: 2

Void Magic
Occasionally prevents staggering when
receiving a magic attack.
5 SP
200 LP
Symbol Weight: 2

Step Away
Prevents staggering when hit during Backstep.
3 SP
200 LP
Symbol Weight: 2

Burst Guard
Reduces chance of staggering during Burst Artes.
8 SP
500 LP
Symbol Weight: 5

Recovering Guard
Reduces chance of staggering while using Recover.
6 SP
400 LP
Symbol Weight: 6

Mobile Armor
Prevents staggering when hit during Free Run.
24 SP
600 LP
Symbol Weight: 30

TP Condition
Increases physical defense slightly when
TP is more than 75% of the max amount.
5 SP
200 LP
Symbol Weight: 2

TP Condition 2
Increases physical defense when TP is
less than 25% of the max amount.
3 SP
300 LP
Symbol Weight: 3

TP Condition 3
Increases magic defense slightly when
TP is more than 75% of the max amount.
5 SP
200 LP
Symbol Weight: 2

TP Condition 4
Increases magic defense when TP is
less than 25% of the max amount.
3 SP
300 LP
Symbol Weight: 3

OVL Concentrate
Cannot be stunned while in Over Limit.
10 SP
500 LP
Symbol Weight: 5

Crucible
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Athenor
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Evade
Increases agility by 5%.
Does not include stats of equipment.
2 SP
100 LP
Symbol Weight: 2

Evade 2
Increases agility by 10%.
Does not include stats of equipment.
4 SP
200 LP
Symbol Weight: 4

Evade 3
Increases agility by 15%.
Does not include stats of equipment.
6 SP
300 LP
Symbol Weight: 6

Evade 4
Increases agility by 20%.
Does not include stats of equipment.
8 SP
400 LP
Symbol Weight: 3

Item Thrower
Gain ability to use items on allies.
7 SP
300 LP
Symbol Weight: 3

Item Pro
Decreases the amount of time a character
is unable to move after using items.
3 SP
100 LP
Symbol Weight: 2

Item Pro 2
Allows movement immediately after using an item.
6 SP
500 LP
Symbol Weight: 4

Speedy Item
Allows the use of items in quick succession
without cooldown time.
16 SP
500 LP
Symbol Weight: 3

Backstep
Press + to Backstep.
3 SP
100 LP
Symbol Weight: 2

Recover
When blown away by an enemy attack, prevent
being knocked down by pressing .
3 SP
100 LP
Symbol Weight: 2

Dash
Increases movement speed during battle.
3 SP
100 LP
Symbol Weight: 1

Dash Cancel
Gain ability to cancel actions with Free Run.
12 SP
400 LP
Symbol Weight: 3

Quick Turn
Gain ability to turn around instantly while running.
8 SP
200 LP
Symbol Weight: 2

Runners
Recover HP gradually during Free Run.
7 SP
300 LP
Symbol Weight: 3

Runners 2
Recover TP gradually during Free Run.
9 SP
400 LP
Symbol Weight: 3

Combo Force
Removes the damage reduction penalty
for consecutive regular attacks.
6 SP
100 LP
Symbol Weight: 2

Aerial Combo
Adds one more hit to an aerial attack combo.
7 SP
500 LP
Symbol Weight: 6

Ability Chain
Gain ability to link Base to Altered Artes.
8 SP
600 LP
Symbol Weight: 2

Ability Chain 2
Gain ability to link Altered to Arcane Artes.
10 SP
600 LP
Symbol Weight: 2

OVL Boost
Increases the duration of Over Limit.
9 SP
400 LP
Symbol Weight: 8

Double Appeal
Taunt consecutively to fill Over Limit gauge
more quickly.
3 SP
100 LP
Symbol Weight: 1

Speed Up
Increases the speed of regular attacks
during Over Limit.
12 SP
300 LP
Symbol Weight: 3

Speed Up 2
Increases the speed of Artes during Over Limit.
18 SP
500 LP
Symbol Weight: 5

High Move
Enter Over Limit Lv. 1 after running for a while.
Over Limit lasts half the normal time.
8 SP
700 LP
Symbol Weight: 4

Holy Breath
Extends the amount of time a Holy Bottle is effective.
3 SP
100 LP
Symbol Weight: 1

Dark Breath
Extends the amount of time a Dark Bottle is effective.
3 SP
100 LP
Symbol Weight: 1

Encounter Bonus
Encounter an enemy symbol from the rear to
occasionally recover the entire party's TP.
9 SP
200 LP
Symbol Weight: 2

Alembic
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 6

Gale
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 6

Vitality
Increases Max HP by 200.
2 SP
100 LP
Symbol Weight: 1

Vitality 2
Increases Max HP by 400.
4 SP
200 LP
Symbol Weight: 2

Vitality 3
Increases Max HP by 800.
6 SP
300 LP
Symbol Weight: 3

Spirits
Increases Max TP by 20.
3 SP
100 LP
Symbol Weight: 1

Spirits 2
Increases Max TP by 50.
5 SP
200 LP
Symbol Weight: 2

Spirits 3
Increases Max TP by 100.
7 SP
300 LP
Symbol Weight: 3

Lucky Plus
Increases base luck by 15.
3 SP
100 LP
Symbol Weight: 1

Lucky Plus 2
Increases base luck by 30.
5 SP
200 LP
Symbol Weight: 2

Item Knowledge
Increases duration and effect of items used
during battle.
5 SP
200 LP
Symbol Weight: 2

Item Knowledge 2
Increases duration and effect of items used
during battle even more.
7 SP
300 LP
Symbol Weight: 3

Lucky Item
Occasionally does not consume items that are
used in battle. (Effects are still applied.)
4 SP
100 LP
Symbol Weight: 1

Multi-Item
Single-target consumable items such as gels and bottles affect
all allies, but the effect of HP and TP recovery items is halved.
16 SP
1000 LP
Symbol Weight: 5

Full Check
Analyze all enemies on the field with
a single Magic Lens.
4 SP
300 LP
Symbol Weight: 3

Scanning
Displays remaining HP over enemies that
have been analyzed with a Magic Lens.
3 SP
100 LP
Symbol Weight: 1

Inspector
Gain ability to view enemy details when switching
targets without using a Magic Lens.
3 SP
100 LP
Symbol Weight: 1

HP Recover
Increases the amount of HP recovered.
5 SP
200 LP
Symbol Weight: 2

TP Recover
Increases the amount of TP recovered.
5 SP
200 LP
Symbol Weight: 2

Rebirth
Gradually recover HP equal to half the
amount of the last damage received.
12 SP
200 LP
Symbol Weight: 2

Rebirth 2
Gradually recover HP equal to 1/4 of the
amount of the last combo damage received.
5 SP
300 LP
Symbol Weight: 2

Lucky Soul
Occasionally recover TP when knocked
to the ground.
5 SP
200 LP
Symbol Weight: 2

Stat Boost
Increases the effect of magical stat boosts.
3 SP
100 LP
Symbol Weight: 1

Lucky Call
Occasionally revive from KO when
Luck is over 100.
14 SP
400 LP
Symbol Weight: 4

Resurrect
Occasionally revive from KO automatically.
22 SP
300 LP
Symbol Weight: 2

OVL Bonus
Occasionally fully restore HP when entering Over Limit.
12 SP
300 LP
Symbol Weight: 2

OVL Bonus 2
Occasionally fully restore TP when entering Over Limit.
14 SP
400 LP
Symbol Weight: 3

OVL Plus
When entering Over Limit, the level entered will be
one level higher than the amount of gauge used.
20 SP
600 LP
Symbol Weight: 6

OVL Plus 2
When entering Over Limit, the level entered will be two levels higher
than the amount of gauge used. Over Limit lasts half the normal time.
23 SP
700 LP
Symbol Weight: 5

Taunt
Taunt with to fill the Over Limit gauge.
Action differs from Taunt 2.
2 SP
100 LP
Symbol Weight: 1

Taunt 2
Taunt with to fill the Over Limit gauge.
Action differs from Taunt.
2 SP
100 LP
Symbol Weight: 1

OVL Taunt
Taunt during Over Limit to recover HP.
3 SP
200 LP
Symbol Weight: 2

OVL Taunt 2
Taunt during Over Limit to recover TP.
4 SP
300 LP
Symbol Weight: 2

Bark
Occasionally cancel all enemy and ally
actions with a Taunt.
7 SP
600 LP
Symbol Weight: 6

Life Healer
Recover HP after a battle.
5 SP
200 LP
Symbol Weight: 2

Spirit Healer
Increases the amount of TP recovered after a battle.
5 SP
200 LP
Symbol Weight: 2

Life Up
Occasionally increases Max HP after a battle.
12 SP
400 LP
Symbol Weight: 3

Mental Up
Occasionally increases Max TP after a battle.
16 SP
400 LP
Symbol Weight: 3

Happiness
Occasionally increases EXP earned after a battle.
(Only for characters with this skill set.)
11 SP
300 LP
Symbol Weight: 2

Happiness 2
Occasionally increases LP earned after a battle.
(Only for characters with this skill set.)
11 SP
300 LP
Symbol Weight: 2

Happiness 3
Occasionally increases the amount of Gald
earned after a battle.
8 SP
300 LP
Symbol Weight: 2

EXP Share
Earn bonus EXP without taking part in battle.
1 SP
500 LP
Symbol Weight: 3

Treasure Fangs
Occasionally receive items dropped by enemies
when escaping from battle.
4 SP
200 LP
Symbol Weight: 2

Stand Alone
Only characters equipping this skill will participate
in battle. (Only works on active members.)
1 SP
300 LP
Symbol Weight: 0

Dispersion
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 2

Great Deluge
Changes some Artes.
Artes can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 2