Tales of Vesperia - Reference Guide - 360 UK - PS3 JP Fan EN Compare - PC JP EN



Strength
Increases physical attack by 5%.
Increase due to equipment not affected.
2 SP
100 LP
Symbol Weight: 1

Strength 2
Increases physical attack by 10%.
Increase due to equipment not affected.
4 SP
200 LP
Symbol Weight: 2

Strength 3
Increases physical attack by 15%.
Increase due to equipment not affected.
6 SP
300 LP
Symbol Weight: 3

Magic
Increases magic attack by 5%.
Increase due to equipment not affected.
2 SP
100 LP
Symbol Weight: 1

Magic 2
Increases magic attack by 10%.
Increase due to equipment not affected.
4 SP
200 LP
Symbol Weight: 2

Magic 3
Increases magic attack by 15%.
Increase due to equipment not affected.
6 SP
300 LP
Symbol Weight: 3

Rise Attack
Increases damage by consuming TP.
3 SP
200 LP
Symbol Weight: 2

Heavy Hit
Increases chance of stunning an enemy
with a physical attack.
3 SP
200 LP
Symbol Weight: 3

Elemental
Occasionally increases effect of a physical
attack with elemental attributes.
3 SP
100 LP
Symbol Weight: 2

Steal Plus
Increase the success rate of Thievery.
8 SP
100 LP
Symbol Weight: 6

Combo Plus
Adds 1 more hit to a regular attack.
10 SP
600 LP
Symbol Weight: 10

Cross Counter
Damage increases when an attack hits an
attacking enemy.
3 SP
200 LP
Symbol Weight: 3

Reflect
Reflects a certain amount of damage
from an attack.
5 SP
300 LP
Symbol Weight: 3

FS Bonus
Recovers HP every time a Fatal Strike
hits an enemy.
7 SP
300 LP
Symbol Weight: 4

FS Bonus 2
Recovers TP every time a Fatal Strike
hits an enemy.
9 SP
400 LP
Symbol Weight: 5

Hunter's Fang
Increases the bonus for a green Fatal Strike attack.
6 SP
100 LP
Symbol Weight: 6

BA Force
Increases the effectiveness of Burst Artes
attacks.
9 SP
400 LP
Symbol Weight: 3

Lucky Limit
Occasionally fills the Over Limit gauge
after a burst or mystic arte.
6 SP
300 LP
Symbol Weight: 18

Special
Trigger a mystic arte with Over Limit Lv. 3 or above.
Hold after an arcane arte or above.
5 SP
500 LP
Symbol Weight: 5

HP Condition
Increases physical attacks slightly when
HP is more than 75% of max amount.
8 SP
200 LP
Symbol Weight: 2

HP Condition 2
Increases physical attacks when
HP is less than 25% of max amount
10 SP
300 LP
Symbol Weight: 3

Chain
Changes an arte. Can be learned
if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Hell Fire
Changes an arte. Can be learned
if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Half Damage
Damage inflicted will be reduced by 1/2.
1 SP
100 LP
Symbol Weight: 1

Quarter Damage
Damage inflicted will be reduced by 1/4.
1 SP
100 LP
Symbol Weight: 1

Minimum Damage
Damage inflicted will be reduced to 1.
1 SP
100 LP
Symbol Weight: 1

Defend
Increases physical defense by 5%.
Increase due to equipment not affected.
2 SP
100 LP
Symbol Weight: 1

Defend 2
Increases physical defense by 10%.
Increase due to equipment not affected.
4 SP
200 LP
Symbol Weight: 2

Defend 3
Increases physical defense by 15%.
Increase due to equipment not affected.
6 SP
300 LP
Symbol Weight: 3

Resist
Increases magic defense by 5%.
Increase due to equipment not affected.
2 SP
100 LP
Symbol Weight: 1

Resist 2
Increases magic defense by 10%.
Increase due to equipment not affected.
4 SP
200 LP
Symbol Weight: 2

Resist 3
Increases magic defense by 15%.
Increase due to equipment not affected.
6 SP
300 LP
Symbol Weight: 3

Critical Guard
Press to guard while advancing.
Nullifies enemy attacks if performed at the correct time.
3 SP
100 LP
Symbol Weight: 1

Magic Guard
Press to decrease magic damage
taken. Effective only while button is held down.
4 SP
200 LP
Symbol Weight: 2

Guard Plus
Decreases the amount of damage taken
while guarding.
2 SP
100 LP
Symbol Weight: 1

Magic Guard Plus
Reduces damage received while using Magic Guard.
7 SP
300 LP
Symbol Weight: 3

Guard Reflect
Reflects 1/5 of the damage taken during guard.
4 SP
300 LP
Symbol Weight: 5

Guard Artes
Cancels guard motion and performs an arte.
Invincible to attacks for a short period of time.
7 SP
300 LP
Symbol Weight: 2

Roll
Decreases damage taken by half
when staggering.
2 SP
100 LP
Symbol Weight: 1

Anti Element
Occasionally decreases damage from
an elemental attack by half.
3 SP
100 LP
Symbol Weight: 1

Status Guard
Reduces the effect of magical ailments.
5 SP
200 LP
Symbol Weight: 2

Condition Guard
Reduces the effects of certain
physical ailments.
5 SP
200 LP
Symbol Weight: 2

Immunity
Reduces the chance of receiving status effects.
5 SP
200 LP
Symbol Weight: 2

Endure
Decreases amount of time needed to recover
from a stagger hit.
3 SP
100 LP
Symbol Weight: 1

Void Attack
Occasionally prevents staggering
when receiving a physical attack.
5 SP
200 LP
Symbol Weight: 2

Void Magic
Occasionally prevents staggering
when receiving a magic attack.
5 SP
200 LP
Symbol Weight: 2

Step Away
Avoid staggering when hit during Backstep.
3 SP
200 LP
Symbol Weight: 2

Mobile Armor
Avoid staggering when hit during Free Run.
26 SP
600 LP
Symbol Weight: 30

TP Condition
Increases physical defense slightly
when TP is more than 75% of the max amount.
5 SP
200 LP
Symbol Weight: 2

TP Condition 2
Increases physical defense when TP is
less than 25% of the max amount.
3 SP
300 LP
Symbol Weight: 3

TP Condition 3
Increases magic defense slightly
when TP is more than 75% of the max amount
5 SP
200 LP
Symbol Weight: 2

TP Condition 4
Increases magic defense when TP is
less than 25% of the max amount.
3 SP
300 LP
Symbol Weight: 3

Crucible
Changes an arte. Arte can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Athenor
Changes an arte. Arte can be learned if used repeatedly.
4 SP
300 LP
Symbol Weight: 3

Evade
Increases agility by 5%.
Increase due to equipment not affected.
2 SP
100 LP
Symbol Weight: 2

Evade 2
Increases agility by 10%.
Increase due to equipment not affected.
4 SP
200 LP
Symbol Weight: 4

Evade 3
Increases agility by 15%.
Increase due to equipment not affected.
6 SP
300 LP
Symbol Weight: 6

Evade 4
Increases agility by 20%.
Increase due to equipment not affected.
8 SP
400 LP
Symbol Weight: 3

Item Thrower
Able to use items on an ally.
7 SP
300 LP
Symbol Weight: 3

Item Pro
Decreases the amount of time character is unable
to move after using items.
3 SP
100 LP
Symbol Weight: 2

Speedy Item
Items can be used immediately in a row
without cooldown time.
16 SP
500 LP
Symbol Weight: 3

Backstep
Press to Backstep.
3 SP
100 LP
Symbol Weight: 2

Recover
While staggering, prevent being knocked
down by a hit with the guard button.
3 SP
100 LP
Symbol Weight: 2

Dash
Increases moving speed during battle.
3 SP
100 LP
Symbol Weight: 1

Dash Cancel
Able to cancel actions with free run.
16 SP
400 LP
Symbol Weight: 3

Quick Turn
Able to turn around instantly even when dashing.
10 SP
200 LP
Symbol Weight: 2

Runners
Recovers HP gradually during free run.
10 SP
300 LP
Symbol Weight: 3

Runners 2
Recovers TP gradually during free run.
14 SP
400 LP
Symbol Weight: 3

Combo Force
Mitigates damage from a basic combo attack.
3 SP
100 LP
Symbol Weight: 2

Aerial Combo
Adds 1 more hit to an aerial attack.
10 SP
500 LP
Symbol Weight: 6

Super Chain 4
Able to link base and altered artes.
8 SP
600 LP
Symbol Weight: 2

Super Chain 5
Able to link altered and arcane artes.
10 SP
600 LP
Symbol Weight: 2

O.L. Boost
Increases the duration of Over Limit.
9 SP
400 LP
Symbol Weight: 8

Double Appeal
Taunt consecutively to fill Over Limit gauge
more quickly.
5 SP
100 LP
Symbol Weight: 1

Speed Up
Increases the speed of normal attacks
during Over Limit.
12 SP
300 LP
Symbol Weight: 3

Speed Up 2
Increases the speed of artes attacks
during Over Limit.
18 SP
500 LP
Symbol Weight: 5

Alembic
Changes an arte. Can be learned
if used repeatedly.
4 SP
300 LP
Symbol Weight: 6

Gale
Changes an arte. Can be learned
if used repeatedly.
4 SP
300 LP
Symbol Weight: 6

Holy Breath
Extends the amount of time Holy Bottle is in effect.
3 SP
100 LP
Symbol Weight: 1

Dark Breath
Extends the amount of time Dark Bottle is in effect.
3 SP
100 LP
Symbol Weight: 1

Encounter Bonus
Encounter an enemy symbol from the rear
to occasionally recover the entire party's TP upon entering a battle.
9 SP
200 LP
Symbol Weight: 2

Vitality
Increases Max HP by 200.
2 SP
100 LP
Symbol Weight: 1

Vitality 2
Increases Max HP by 400.
4 SP
200 LP
Symbol Weight: 2

Vitality 3
Increases Max HP by 800.
6 SP
300 LP
Symbol Weight: 3

Spirits
Increases Max TP by 20.
3 SP
100 LP
Symbol Weight: 1

Spirits 2
Increases Max TP by 50.
5 SP
200 LP
Symbol Weight: 2

Spirits 3
Increases Max TP by 100.
7 SP
300 LP
Symbol Weight: 3

Lucky Plus
Increases default luck by 15.
4 SP
100 LP
Symbol Weight: 1

Lucky Plus 2
Increases default luck by 30.
7 SP
200 LP
Symbol Weight: 2

Item Pro 2
Increases duration and effect of items used
during battle.
8 SP
200 LP
Symbol Weight: 2

Item Pro 3
Increases duration and effect of items used
during battle even more.
10 SP
300 LP
Symbol Weight: 3

Lucky Item
Occasionally, item used will not be consumed
after it has been used.
4 SP
100 LP
Symbol Weight: 1

Full Check
Able to see all enemy info with a single
Magic Lens.
4 SP
300 LP
Symbol Weight: 3

Scanning
Displays remaining HP over enemy with
Magic Lens.
3 SP
100 LP
Symbol Weight: 1

Inspector
Able to view enemy details when switching
targets without using Magic Lens.
3 SP
100 LP
Symbol Weight: 1

HP Recover
Increases the amount of HP recovered.
5 SP
200 LP
Symbol Weight: 2

TP Recover
Increases the amount of TP recovered.
5 SP
200 LP
Symbol Weight: 2

Rebirth
Gradually recover HP equal to half the
amount of the last damage received.
12 SP
200 LP
Symbol Weight: 2

Rebirth 2
Gradually recover HP equal to 1/4 of the
amount of the last combo damage received.
5 SP
300 LP
Symbol Weight: 2

Lucky Soul
Occasionally recover TP when knocked
to the ground.
5 SP
200 LP
Symbol Weight: 2

Stat Boost
Increases the effect of magical status boosts.
3 SP
100 LP
Symbol Weight: 1

Lucky Call
Occasionally revives from KO when
Luck is over 100.
14 SP
400 LP
Symbol Weight: 4

Resurrect
Occasionally revive from KO automatically.
22 SP
300 LP
Symbol Weight: 2

OVL Bonus
Occasionally fully restores HP during
Over Limit.
12 SP
300 LP
Symbol Weight: 2

OVL Bonus 2
Occasionally fully restores TP during
Over Limit.
14 SP
400 LP
Symbol Weight: 3

Taunt
Taunt with to fill the Over Limit
gauge. Action differs from Taunt 2.
2 SP
100 LP
Symbol Weight: 1

Taunt 2
Taunt with to fill the Over Limit
gauge. Action differs from Taunt.
2 SP
100 LP
Symbol Weight: 1

OVL Taunt
Taunt during Over Limit to recover HP.
3 SP
200 LP
Symbol Weight: 2

OVL Taunt 2
Taunt during Over Limit to recover TP.
4 SP
300 LP
Symbol Weight: 2

Bark
Occasionally cancels all enemy and ally
actions with Taunt.
7 SP
600 LP
Symbol Weight: 6

Dispersion
Changes an arte. Can be learned
if used repeatedly.
4 SP
300 LP
Symbol Weight: 2

Great Deluge
Changes an arte. Can be learned
if used repeatedly.
4 SP
300 LP
Symbol Weight: 2

Life Healer
Recover HP after a battle.
5 SP
200 LP
Symbol Weight: 2

Spirit Healer
Increases TP recovered after battle.
5 SP
200 LP
Symbol Weight: 2

Life Up
Occasionally increases Max HP after battle.
12 SP
400 LP
Symbol Weight: 3

Mental Up
Occasionally increases Max TP after battle.
16 SP
400 LP
Symbol Weight: 3

Happiness
Occasionally increases EXP earned.
(Only for characters with this skill set.)
11 SP
300 LP
Symbol Weight: 2

Happiness 2
Occasionally increases LP earned.
(Only for characters with this skill set.)
11 SP
300 LP
Symbol Weight: 2

Happiness 3
Occasionally increases the amount of Gald
after battle.
8 SP
300 LP
Symbol Weight: 2

EXP Share
Earn bonus EXP without taking part in battle.
1 SP
500 LP
Symbol Weight: 3

Treasure Fangs
Occasionally receive items dropped by
enemies even if escaped from battle.
8 SP
200 LP
Symbol Weight: 2