Wood Maul A giant wooden maul mainly used for construction. Relatively heavy and inflicts a decent amount of damage. | |||||||
PATK: 62 | Critical, 100 | 640 Gald The City of Blossoms, Halure The Sealed City of Scholars, Aspio | Can be used to synthesize Wood Maul +1 Spike Hammer | ||||
Wood Maul +1 A giant wooden maul mainly used for construction. Relatively heavy and inflicts a decent amount of damage. | Synthesis Level: 1 Price: 350 Gald Wood Maul x1 Sacred Tree x1 Boar Fur x1 | ||||||
PATK: 77 | Critical, 100 Strength, 100 Heavy Hit, 100 | 700 Gald | |||||
Heavy Maul A battle maul used in the army. It is powerful enough to crush armor. | |||||||
PATK: 112 PDEF: 10 | Mighty Charge, 100 Strength 2, 100 | 1380 Gald Port of Capua Nor Port of Capua Torim | Can be used to synthesize Heavy Maul +1 | ||||
Heavy Maul +1 A battle maul used in the army. It is powerful enough to crush armor. | Synthesis Level: 5 Price: 700 Gald Heavy Maul x1 Basilisk Scale x2 | ||||||
PATK: 122 PDEF: 10 | Mighty Charge, 100 Cross Counter, 100 Raynard, 100 | 1400 Gald | |||||
Spike Hammer A basic metal hammer designed to instill fear upon the enemy. | Synthesis Level: 10 Price: 1650 Gald Solid Thorn x3 Wood Maul x1 | ||||||
PATK: 211 | Attack Arte Charge, 100 Reflect, 100 | 3300 Gald | Can be used to synthesize Spike Hammer +1α Spike Hammer +1β | ||||
Spike Hammer +1α A basic metal hammer designed to instill fear upon the enemy. | Synthesis Level: 11 Price: 2225 Gald Spike Hammer x1 Desier Iron Sand x2 Wolf Fang x2 | ||||||
PATK: 300 | Attack Arte Charge, 100 Critical Break, 100 Roll, 100 | 4450 Gald | |||||
Spike Hammer +1β A basic metal hammer designed to instill fear upon the enemy. | Synthesis Level: 11 Price: 2225 Gald Spike Hammer x1 Desier Gold Dust x2 Wolf Fang x2 | ||||||
PATK: 300 | Attack Arte Charge, 100 Down Hit, 100 Immunity, 70 | 4450 Gald | |||||
Iron Hammer A metal hammer filled with water and sand. Removing the sand makes it easy to transport. | |||||||
PATK: 164 | Charge Hold, 100 Recover, 100 | 1900 Gald The Den of Guilds, Dahngrest | Can be used to synthesize Iron Hammer +1 | ||||
Iron Hammer +1 A metal hammer filled with water and sand. Removing the sand makes it easy to transport. | Synthesis Level: 9 Price: 1200 Gald Iron Hammer x1 Steel Arrow Head x1 Hoof x2 | ||||||
PATK: 192 | Charge Hold, 100 Recover, 100 EXP Share, 100 | 2400 Gald | |||||
Deadly Horn A hammer created in the image of a giant goat. Makes you feel united with nature. | Synthesis Level: 14 Price: 4250 Gald Hunting Potion x1 Demon Bone x2 Paralyze Powder x2 | ||||||
PATK: 430 | Defend 2, 100 Magic Guard Plus, 100 High Fatal Tension, 100 | 8500 Gald | |||||
Guardian Stamp A war hammer used by a gatekeeper of the former army. Believed that the image on the hammer head provides divine aid. | Synthesis Level: 15 Price: 6000 Gald Iron Leg x2 Naevimetal x4 | ||||||
PATK: 477 PDEF: 22 MDEF: 22 | Guard Artes, 100 Burst Guard, 100 | 12000 Gald | Can be used to synthesize Guardian Stamp +1α Guardian Stamp +1β | ||||
Guardian Stamp +1α A war hammer used by a gatekeeper of the former army. Believed that the image on the hammer head provides divine aid. | Synthesis Level: 15 Price: 7500 Gald Guardian Stamp x1 Iron Leg x2 | ||||||
PATK: 499 PDEF: 44 MDEF: 44 | Guard Artes, 100 Burst Guard, 100 Recovering Guard, 100 | 15000 Gald | |||||
Guardian Stamp +1β A war hammer used by a gatekeeper of the former army. Believed that the image on the hammer head provides divine aid. | Synthesis Level: 15 Price: 7500 Gald Guardian Stamp x1 Silver Ore x2 | ||||||
PATK: 502 PDEF: 32 MDEF: 32 | Guard Artes, 100 Burst Guard, 100 Guard Reflect, 100 | 15000 Gald | |||||
Spinning Drill Hammer Hammer customized with a mining drill. Raises one's spirits! | Synthesis Level: 17 Price: 14000 Gald Bear Claw x1 Might Orb x1 Rhino Horn x2 | ||||||
PATK: 677 | Break Down, 100 Strength 3, 100 Magic 3, 100 | 28000 Gald | |||||
Pile Driver Don't underestimate this commercial hammer. A single strike can crush a rock. | Synthesis Level: 17 Price: 12000 Gald Demon Bone x1 Rhino Horn x2 Aphid x2 | ||||||
PATK: 635 | Resurrect, 100 | 24000 Gald | Can be used to synthesize Pile Driver +1α Pile Driver +1β | ||||
Pile Driver +1α Don't underestimate this commercial hammer. A single strike can crush a rock. | Synthesis Level: 17 Price: 15500 Gald Pile Driver x1 Stinky Bag x2 Greenlight Stone x1 | ||||||
PATK: 690 PDEF: 30 MDEF: 10 | Resurrect, 100 HP Recover, 100 Life Healer, 100 | 31000 Gald | |||||
Pile Driver +1β Don't underestimate this commercial hammer. A single strike can crush a rock. | Synthesis Level: 17 Price: 15500 Gald Pile Driver x1 Jaggy Fur x2 Giant Aphid x1 | ||||||
PATK: 690 PDEF: 15 MDEF: 30 | Resurrect, 100 TP Recover, 100 Spirit Healer, 100 | 31000 Gald | |||||
765kg Hammer A hammer with the image of a man's face and a mysterious number engraved into its surface... | |||||||
PATK: 765 | Heavy Weight, 100 | 0 Gald | |||||
Rending Drill Hammer Driven by passion!! Highly destructive and crushes everything. Last of the machine type hammer weapon. | |||||||
PATK: 815 MATK: 300 PDEF: 50 MDEF: 50
| Charge Smash, 100 | 75000 Gald | |||||
Mjolnir A divine weapon. Once thrown, it will return to you. Yet, there is no guarantee if you are capable of catching it. | Synthesis Level: 17 Price: 11000 Gald Blastium Ore x2 Naevimetal x2 Lizardman's Weapon x2 | ||||||
PATK: 625 MATK: 100
| Dispersion, 100 Great Deluge, 100 | 22000 Gald | Can be used to synthesize Mjolnir +1α Mjolnir +1β | ||||
Mjolnir +1α A divine weapon. Once thrown, it will return to you. Yet, there is no guarantee if you are capable of catching it. | Synthesis Level: 17 Price: 12750 Gald Mjolnir x1 Knight Holy Water x2 Boar Fur x2 Scorpion Tail x1 | ||||||
PATK: 640 MATK: 120
| Dispersion, 100 Healing Arte Charge, 100 HP Condition, 100 | 25500 Gald | |||||
Mjolnir +1β A divine weapon. Once thrown, it will return to you. Yet, there is no guarantee if you are capable of catching it. | Synthesis Level: 17 Price: 12750 Gald Mjolnir x1 Knight Holy Water x2 Weccean Lizard Fossil x2 Rose x1 | ||||||
PATK: 640 MATK: 120
| Great Deluge, 100 Support Arte Charge, 100 HP Condition 2, 100 | 25500 Gald | |||||
Golden Hammer Helps you when you are short of funds. Brings you luck and dramatic comeback victories. | |||||||
PATK: 800
| Vitality 4, 100 Steel Defense, 100 OVL Plus, 100 | 55000 Gald | |||||
Karolian Hammer Something that didn't turn out as intended. Still, good enough as a hammer. | Synthesis Level: 8 Price: 260 Gald Devil’s Sickle x1 Tortoise Shell x1 Long Needle x1 | ||||||
PATK: 50 | 520 Gald | Can be used to synthesize Karolian Sword Karolian Hammer +1 | |||||
Karolian Hammer +1 Something that didn't turn out as intended. Still, good enough as a hammer. | Synthesis Level: 8 Price: 975 Gald Karolian Hammer x1 Red Lens x1 Mystic Cloth x1 | ||||||
PATK: 1 | Half Damage, 100 Quarter Damage, 100 Minimum Damage, 100 | 1950 Gald | Can be used to synthesize Karolian Sword | ||||
Rising Flame It's said the bearer of this hammer will possess a fighting spirit hotter than a ball of fire. | |||||||
PATK: 900 MATK: 300
| Sustained Critical, 100 | 0 Gald | |||||