![]() | Strength Increases physical attack power by 5%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Strength 2 Increases physical attack power by 10%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Strength 3 Increases physical attack power by 15%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Magic Increases magic attack power by 5%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Magic 2 Increases magic attack power by 10%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Magic 3 Increases magic attack power by 15%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Rise Attack Increases damage by consuming TP at regular intervals. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Heavy Hit Increases chance of stunning an enemy with a physical attack. | ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 3 | |
![]() | Aerial Force Increases damage against aerial enemies by 20%. | ![]() 100 LP Symbol Weight: 1 | |
![]() | Elemental Occasionally increases power of a physical attack with elemental attributes. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 2 | |
![]() | Aerial Artes Gain ability to perform Base Artes in mid-air. | ![]() 600 LP Symbol Weight: 4 | |
![]() | Aerial Artes 2 Gain ability to perform Arcane Artes in mid-air. | ![]() 600 LP Symbol Weight: 4 | |
![]() | Aerial Artes 3 Gain ability to perform certain Altered Artes in mid-air. | ![]() 600 LP Symbol Weight: 4 | |
![]() | Aerial Finish Increases the bonus for a blue Fatal Strike. | ![]() 100 LP Symbol Weight: 2 | |
![]() | High Combo Gain ability to attack while landing from a jump. | ![]() 300 LP Symbol Weight: 2 | |
![]() | Combo Plus Adds one more hit to a regular attack combo. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 600 LP Symbol Weight: 10 | |
![]() | High Aerial Tension Enter Over Limit Lv. 1 with a 16-hit aerial combo. Over Limit lasts half the normal time. | ![]() 500 LP Symbol Weight: 5 | |
![]() | Hyper Aerial Tension Enter Over Limit Lv. 2 with a 24-hit aerial combo. Over Limit lasts half the normal time. | ![]() 600 LP Symbol Weight: 6 | |
![]() | Cross Counter Increases damage when hitting an attacking enemy. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 3 | |
![]() | Reflect Reflect part of the damage taken from an attack. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Fatal Bonus Recover HP every time a Fatal Strike hits an enemy. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 4 | |
![]() | Fatal Bonus 2 Recover TP every time a Fatal Strike hits an enemy. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 5 | |
![]() | Fatal Exceed Formidable enemies which do not die upon getting hit with a Fatal Strike take increased damage from it. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 2 | |
![]() | Burst Force Increases the power of Burst Artes. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 3 | |
![]() | Burst Hold Over Limit will not end while using a Burst Arte. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 5 | |
![]() | Special Hold ![]() Over Limit Lv. 3 or above to trigger a Mystic Arte. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 5 | |
![]() | HP Condition Increases strength of physical attacks slightly when HP is more than 75% of maximum. | ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | HP Condition 2 Increases strength of physical attacks when HP is less than 25% of maximum. | ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Half Damage Damage inflicted will be reduced by half. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Quarter Damage Damage inflicted will be reduced to a quarter. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Minimum Damage Damage inflicted will be reduced to 1. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Chain Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Hell Fire Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Defend Increases physical defense by 5%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Defend 2 Increases physical defense by 10%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Defend 3 Increases physical defense by 15%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Resist Increases magic defense by 5%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Resist 2 Increases magic defense by 10%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Resist 3 Increases magic defense by 15%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Critical Guard Press ![]() ![]() Nullifies enemy attacks if performed at the correct time. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Magic Guard Press ![]() ![]() Effective only while input is held. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Aerial Guard Gain ability to guard in mid-air. | ![]() 300 LP Symbol Weight: 6 | |
![]() | Aerial Magic Guard Gain ability to use Magic Guard in mid-air. Stay in mid-air during the effect. | ![]() 100 LP Symbol Weight: 2 | |
![]() | Guard Plus Decreases the amount of damage taken while guarding. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Magic Guard Plus Reduces damage received while using Magic Guard. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Guard Reflect Reflect 1/5th of the damage taken while guarding. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 5 | |
![]() | Guard Artes Gain ability to use a Base Arte quickly after guarding an attack and become invincible for a short time. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Roll Decreases damage taken while staggering by half. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Anti Element Occasionally decreases damage taken from an elemental attack by half. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Status Guard Reduces the effect of magical ailments. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Condition Guard Reduces the effects of certain physical ailments. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Immunity Reduces the chance of receiving status ailments. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Endure Decreases amount of time needed to recover from staggering. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Void Attack Occasionally prevents staggering when receiving a physical attack. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Void Magic Occasionally prevents staggering when receiving a magic attack. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Step Away Prevents staggering when hit during Backstep. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Burst Guard Reduces chance of staggering during Burst Artes. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 5 | |
![]() | Recovering Guard Reduces chance of staggering while using Recover. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 6 | |
![]() | Aerial Armor Prevents staggering when hit while in the air. | ![]() 600 LP Symbol Weight: 12 | |
![]() | Escape Jump Gain ability to cancel a guard directly into a jump and become invincible for a short time. | ![]() 100 LP Symbol Weight: 2 | |
![]() | TP Condition Increases physical defense slightly when TP is more than 75% of the max amount. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | TP Condition 2 Increases physical defense when TP is less than 25% of the max amount. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | TP Condition 3 Increases magic defense slightly when TP is more than 75% of the max amount. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | TP Condition 4 Increases magic defense when TP is less than 25% of the max amount. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Spear Master Increases magic defense when a spear is equipped. | ![]() 200 LP Symbol Weight: 4 | |
![]() | Rod Master Increases physical defense when a rod is equipped. | ![]() 200 LP Symbol Weight: 4 | |
![]() | OVL Concentrate Cannot be stunned while in Over Limit. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 5 | |
![]() | Crucible Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Athenor Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Evade Increases agility by 5%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 2 | |
![]() | Evade 2 Increases agility by 10%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 4 | |
![]() | Evade 3 Increases agility by 15%. Does not include stats of equipment. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 6 | |
![]() | Item Thrower Gain ability to use items on allies. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Item Pro Decreases the amount of time a character is unable to move after using items. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 2 | |
![]() | Backstep Press ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 2 | |
![]() | Recover When blown away by an enemy attack, prevent being knocked down by pressing ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 2 | |
![]() | Advanced Recovery Gain ability to perform actions in mid-air after using Recover. | ![]() 100 LP Symbol Weight: 2 | |
![]() | Aerial Jump Gain an additional jump in mid-air. | ![]() 400 LP Symbol Weight: 5 | |
![]() | Aerial Jump 2 Gain two additional jumps in mid-air. | ![]() 500 LP Symbol Weight: 6 | |
![]() | Jump Cancel Gain ability to cancel actions with a jump. | ![]() 100 LP Symbol Weight: 2 | |
![]() | Aerial OVL Gain ability to use Over Limit in mid-air. | ![]() 200 LP Symbol Weight: 3 | |
![]() | Aerial Step While in mid-air, press ![]() ![]() | ![]() 200 LP Symbol Weight: 3 | |
![]() | Aerial Dash While in mid-air, press ![]() ![]() | ![]() 100 LP Symbol Weight: 2 | |
![]() | Touchdown While in mid-air, press ![]() | ![]() 300 LP Symbol Weight: 4 | |
![]() | Landing Reduces the amount of time character is unable to move after landing. | ![]() 100 LP Symbol Weight: 2 | |
![]() | Combo Force Removes the damage reduction penalty for consecutive regular attacks. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 2 | |
![]() | Aerial Combo Adds one more hit to an aerial attack combo. | ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 6 | |
![]() | Aerial Combo 2 Adds two more hits to an aerial attack combo. | ![]() 800 LP Symbol Weight: 6 | |
![]() | Aerial Combo 3 Adds three more hits to an aerial attack combo. | ![]() 1000 LP Symbol Weight: 7 | |
![]() | Ability Chain Gain ability to link Base to Altered Artes. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 600 LP Symbol Weight: 2 | |
![]() | Ability Chain 2 Gain ability to link Altered to Arcane Artes. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 600 LP Symbol Weight: 2 | |
![]() | Aerial Ability Plus Follow a Base Arte with a second Base Arte once in a mid-air combo. | ![]() 700 LP Symbol Weight: 2 | |
![]() | Aerial High Ability Plus Follow an Altered Arte with a second Altered Arte once in a mid-air combo. | ![]() 800 LP Symbol Weight: 2 | |
![]() | Aerial Hyper Ability Plus Follow an Arcane Arte with a second Arcane Arte once in a mid-air combo. | ![]() 900 LP Symbol Weight: 2 | |
![]() | OVL Boost Increases the duration of Over Limit. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 8 | |
![]() | Alembic Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 6 | |
![]() | Gale Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 6 | |
![]() | Vitality Increases Max HP by 200. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Vitality 2 Increases Max HP by 400. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Vitality 3 Increases Max HP by 800. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Spirits Increases Max TP by 20. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Spirits 2 Increases Max TP by 50. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Spirits 3 Increases Max TP by 100. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 3 | |
![]() | Aerial Tension Recover TP for every 3-hit combo in mid-air. | ![]() 200 LP Symbol Weight: 6 | |
![]() | HP Recover Increases the amount of HP recovered. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | TP Recover Increases the amount of TP recovered. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Rebirth Gradually recover HP equal to half the amount of the last damage received. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Rebirth 2 Gradually recover HP equal to 1/4 of the amount of the last combo damage received. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Lucky Soul Occasionally recover TP when knocked to the ground. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Stat Boost Increases the effect of magical stat boosts. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Resurrect Occasionally revive from KO automatically. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Economy Rod Reduces TP consumption of Artes when a rod is equipped. | ![]() 200 LP Symbol Weight: 6 | |
![]() | Lucky Spear Occasionally increases the amount of EXP earned when a spear is equipped. | ![]() 200 LP Symbol Weight: 6 | |
![]() | OVL Bonus Occasionally fully restore HP when entering Over Limit. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | OVL Bonus 2 Occasionally fully restore TP when entering Over Limit. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 3 | |
![]() | OVL Plus When entering Over Limit, the level entered will be one level higher than the amount of gauge used. | ![]() ![]() ![]() ![]() 600 LP Symbol Weight: 6 | |
![]() | Taunt Taunt with ![]() Action differs from Taunt 2. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | Taunt 2 Taunt with ![]() Action differs from Taunt. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100 LP Symbol Weight: 1 | |
![]() | OVL Taunt Taunt during Over Limit to recover HP. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | OVL Taunt 2 Taunt during Over Limit to recover TP. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Temptation Occasionally inflict Confusion on enemies with a Taunt. | ![]() 100 LP Symbol Weight: 3 | |
![]() | Life Healer Recover HP after a battle. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Spirit Healer Increases the amount of TP recovered after a battle. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 200 LP Symbol Weight: 2 | |
![]() | Life Up Occasionally increases Max HP after a battle. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 3 | |
![]() | Mental Up Occasionally increases Max TP after a battle. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 400 LP Symbol Weight: 3 | |
![]() | Happiness Occasionally increases EXP earned after a battle. (Only for characters with this skill set.) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Happiness 2 Occasionally increases LP earned after a battle. (Only for characters with this skill set.) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Happiness 3 Occasionally increases the amount of Gald earned after a battle. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | EXP Share Earn bonus EXP without taking part in battle. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 500 LP Symbol Weight: 3 | |
![]() | Stand Alone Only characters equipping this skill will participate in battle. (Only works on active members.) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 0 | |
![]() | Dispersion Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 | |
![]() | Great Deluge Changes some Artes. Artes can be learned if used repeatedly. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 LP Symbol Weight: 2 |